Blotch Wishlist on Steam

Press kit

Everything you need to cover Blotch

Last updated: 12 September 2026

Blotch is a stealth game about hiding by painting yourself to match your surroundings! Everything on this page is free to use for coverage: articles, videos, streams, thumbnails, social posts. Crop it, caption it, put your face over it. Videos made with Blotch footage may be monetised; the music is the game's own. You do not need to ask.

The trailer is on the Steam page. For a download link to the 1080p60 master, or a key, email support@blotchgame.com. One person makes Blotch and reads that inbox.

1. Fact sheet

TitleBlotch
Developer and publisherNathan Glover (one person), Australia
GenreStealth, puzzle, hide-and-seek. Top-down, 2D.
PlatformsWindows, macOS, Linux and SteamOS, on Steam. Built for the Steam Deck: full controller support, fullscreen at native resolution, text checked legible at 1280x800.
ReleaseComing soon. A free demo is on the Steam page now.
PriceTo be announced
PlayersSingle-player campaign. Online multiplayer over Steam lobbies in five modes: Hide and Seek, Infection, Head to Head, Hide and Seek (Prop Hunt) and Infection (Prop Hunt).
Languages12: English, Simplified Chinese, Czech, French, German, Italian, Japanese, Korean, Portuguese (Brazil), Russian, Spanish (Spain), Turkish. Interface and subtitles; there is no voiced dialogue.
Steam featuresSteam achievements (46), a leaderboard per campaign level, progress stats (9), Steam Cloud saves, Steam Workshop with an in-game level editor.
EngineGodot 4.7
LinksSteam · Website · Discord
Contactsupport@blotchgame.com

2. Descriptions and features

One line

Blotch is a stealth game about hiding by painting yourself to match your surroundings!

Short (about 50 words)

Blotch is a stealth game about hiding by painting yourself to match your surroundings! Outsmart guards, explore an island of paintings, and fool your friends in online hide-and-seek and Prop Hunt. Build your own maps and share the fun on Steam Workshop.

Longer (about 150 words)

Blotch is a stealth game about hiding by painting yourself to match your surroundings! The best hiding spot might be right under a guard's feet. Hold still, hold your nerve, and let it walk straight over you.

Steal the scenery. Copy colors and patterns from grass, cobbles or a gallery masterpiece. Move onto a new surface and it's time for a new disguise. Watch your step after painting: your wet coat leaves a trail for guards to follow.

Sneak past searchlights and cameras, dodge sprinklers, and find shelter before rain washes off your paint. Some guards need more than a good paint job to fool: hounds follow your tracks, profilers spot your shape, and listeners hear you coming.

Step into a painting. Find a new place to hide. Thirty-two hand-made levels take you from sunlit gardens to glowing caves. Meet the fourteen people who live here, and find out what the old owner's paintings are hiding. Then bring friends, and hide from them.

Key features

The full "About This Game" is on the Steam page, and the same text is in the download as BLOTCH_PRESS_KIT.md.

3. Key art

The same art the Steam page shows, at the sizes it was uploaded. The key art is the gallery at night, the blob painted into a blue floor canvas under a camera's beam. The wide hero and the background carry no text, and the hero also comes cropped to 16:9 for a video thumbnail. Click any picture for the full-size file.

The wordmark is the game's own title lockup. The full-colour one is what the menu and the store show; the flat ones are for tinting, printing and overlaying on video. All on transparent backgrounds.

5. Characters

The cast on transparent backgrounds at 2048 px, drawn by the game's own code. The guard sees color, the tracker follows wet paint, the profiler looks for your outline, the listener hears you move, and the seeker is a friend with a paint gun. They share one scale, so two of them side by side are at their true relative sizes. The blob also comes as separate body and eye layers, so the eyes can be moved or shut.

Layers: body, eyes, eyes shut.

6. Screenshots

Ten real captures at 1920x1080 with the live HUD, one per system, in the order the store shows them.

7. Gameplay loops

Nine short GIF loops at 800x225, the same ones the Steam page uses. Each is one beat of one system, staged on a real level and played by the game's own code. Most are under 1 MB; the two marked are large.

8. About the developer

Blotch is made by one person, Nathan Glover, in Australia, in Godot. It started with one question: what if hiding meant painting yourself to match the floor, scored on the real pixels under you? Everything since has been built to keep that honest. Guards see you exactly as well as your paint job deserves, every screenshot, loop and character on this page is the game's own drawing, and the trailer is the shipped game playing itself.

Questions, keys, interviews, a download link for the trailer master: support@blotchgame.com, or the Discord.